Fallout 4 weapons mods#
The Splattercannon is slightly more accurate, but with mods and Perks, you can certainly balance that out. In many ways it is very similar to the Splattercannon, and even uses the same ammunition. If modded for a large magazine, that can really help you out early on. The Problem Solver is a unique AK-47 that does exceptional damage and increases damage by 15% with every consecutive shot on a target. It’s the only way to get it so if you ignore that speech check and continue on, you’re out of luck. It’s the most alpha thing you can do, something respected by this particular gang, so if you pass Mason will just give you this gun. As the conversation progresses you will gain a speech-check labeled “Do as you’re told.” This will come after being able to tell him not to threaten you (which you should also do). Make a beeline for Mason, the leader of The Pack so you can have a quick little convo. After completing the Gauntlet and talking to Gage for the first time, you will have the option of talking to each of the three gang leaders in Nuka-World.
Fallout 4 weapons how to#
If you’ve been saving your hard-earned dough throughout the game, you can walk away immediately ready to slay anyone who crosses your path.īefore we get into why this weapon is worth having, let us quickly show you how to get it since it’s missable. This vendor sells guns and has the Splattercannon for a little over 10,000 Caps (this can vary depending on your build and perks). When you reach Nuka-Town, USA, right after completing the Gauntlet, head on over to the market and locate Aaron. It’s also fully customizable, so you can add a larger magazine, different grips, and even change the weapon type to suit your liking. To make this weapon seem even sweeter, you can actually get it pretty early on in the expansion as long as you have the funds necessary. Every consecutive hit on an enemy does an increased amount of damage, meaning you can tear through most enemies with ease. This auto-rifle puts other Fallout 4 rifles to shame thanks to its Furious Legendary Perk, solid accuracy, and top-notch fire rate. The Splattercannon may possibly be the most powerful weapon in the Nuka-World Fallout 4 expansion. There’s nothing like watching an entire group of enemies burst into a cloud of gore as you hit them with a huge telekinetic blast. Even if it can’t do any radiation damage the gun can push enemies away and even tear their limbs off so don’t let the low damage stat fool you. The weapon possesses Lorenzo’s telekinetic abilities giving it a sort of Force Push effect. What he does is creates a weapon using Lorenzo’s Artifact that he gives to you.
If you choose to kill him you can convince Jack to give you a better reward which will lead him to tell you to return in a week. At the end you’ll have the option to kill Lorenzo Cabot or spare him. It’s the last in the Jack Cabot questline that you can begin by talking to the Ghoul Edward Deegan (can be found wandering Diamond City, Goodneighbor, or Bunker Hill). It is actually an optional reward from the side quest The Secret of Cabot House. It’s special ability (which isn’t described at all) makes it more than worth adding to your repertoire.įirst is to find the weapon.
That may make it seem like Lorenzo’s Artifact Gun would have no chance out in the wild, but you’d be wrong.
In a world built heavily upon the fact that a nuke was dropped, most residents are completely immune to the effects.
It’s not that they aren’t powerful, it’s the fact that they heavily rely on an enemy not having radiation resistance. For the most part Gamma Weapons aren’t the most useful way to kill things in Fallout 4’s Boston Wasteland.